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Before, I tried to take a calculated path, but I took a more casual path this time. This time, I found a man who sold a crafting kit and a woman who gave me a bell to use summon ashes. As I Googled the whereabouts of my progress, I could hear the review score drop.Īfter taking a day to decompress, I essentially restarted my playthrough but went straight ahead. Unfortunately, a glitch at launch caused Elden Ring to save files to delete if the console went into standby. I ventured a little further into the castle, took a walk to soothe my nerves, and came back to a crashed PlayStation 5. I could not beat him for a while until I eeked out a simultaneous death with him in a victorious moment. I met the first difficult boss in the game at the castle, Margit the Fell. I met a handful of NPCs, got some neat items, and then visited a large castle. The option remained grayed out through this first playthrough. I also collected a lot of cookbooks throughout the world, which apparently would give me the ability to craft items and tools. For some reason, I could never find these areas in my first 30 hours of play. I collected some neat tools called "ashes" that allowed me to summon help in certain areas. The initial Elden Ring playthrough was an odd one. I learned that all katana are bleed weapons, I enjoy their range and attacks. The bow gave me a fantastic ranged advantage out of the gate. The katana inflicts bleed, which gives me a massive damage bonus on things that well, bleed. That meant my journey started with a bow and a katana. My character ended up starting with the samurai class. It was sort of an accident, but I thought it would be cool after messing with some character settings. My journey started with using the character creation tools to make Hange Zoe from Attack on Titan. Elden Ring just simply gives you carte blanche. These lessons in traditional "Souls" games are usually capped with an incredibly difficult boss fight. Visit church ruins, almost every visit is worth it.
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Do look for graces on the ground and touch them. Don't fight massive knights, clad in gold, riding giant warhorses. Upon the commencement of the game, it is quick to teach you some things to immediately do and don't. This massive world is filled with interesting NPCs, deadly enemies, and surprisingly easy to access lore. In Elden Ring, you are given an open world to explore. Because of this, these types of games generally aren't considered what we would consider inclusive. "Souls" games also have a very bad habit of making you learn mechanics the most challenging way possible. Most progress in these types of games is built upon gathering leveling resources, dying, collecting them from where you died, and eventually growing stronger. If you are unfamiliar with what a "Souls" game is, it is an adventure game with an incredibly high difficulty level.